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MetaPunish/SF6/E_honda
SF6
Live Data

E_honda

Frame data, tier placement, and AI-synthesised strategy for E_honda in SF6. Updated continuously from tournament VODs.

22
Normals
10
Specials
6
Punishable

Punish Windows (6 moves)

Crouching Heavy Punch-8 on block
2HPPUNISHABLE
Crouching Heavy Kick-11 on block
2HKPUNISHABLE
Oicho Throw (Heavy)-42 on block
63214HPPUNISHABLE
Showhei Sumo Punch-19 on block
236236PPUNISHABLE
Ultimate Killer Headbutt-24 on block
236236KPUNISHABLE

Frame Data

MoveStartBlockHitDmg
Standing Light Punch5LP
4+1+6300
Standing Medium Punch5MP
6-2+4600
Standing Heavy Punch5HP
13-4+31000
Standing Light Kick5LK
5-2+2300
Standing Medium Kick5MK
8-5-1700
Standing Heavy Kick5HK
11-4+4900
Crouching Light Punch2LP
4+1+6300
Crouching Medium Punch2MP
6-1+4600
Crouching Heavy Punch2HP
10-8-1900
Crouching Light Kick2LK
5-1+3200
Crouching Medium Kick2MK
7-4+1500
Crouching Heavy Kick2HK
9-11-5800
Jumping Light Punch8j.LP
4+2+7300
Jumping Medium Punch8j.MP
6+2+7500
Jumping Heavy Punch8j.HP
8+4+8800
Jumping Light Kick8j.LK
5+2+7300
Jumping Medium Kick8j.MK
7+2+7500
Jumping Heavy Kick8j.HK
9+3+8800
Harai Kick3HK
12-6+2800
Shikko Kick6MK
20-3+3800
Hiza Geri6LK
7-3+3500
Tsurane Harite5MP -> 5MP
6-4+21000
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See E_honda in Action

Paste a YouTube match replay and get a full AI breakdown of E_honda punish windows, spacing errors, and coaching tips.

Free tier available · No card required