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SECURE_BOOT: OKSYNC_VECTORS: WAIT
MT-PN-2024
SF6
Live Data

Ken

Frame data, tier placement, and AI-synthesised strategy for Ken in SF6. Updated continuously from tournament VODs.

21
Normals
14
Specials
12
Punishable

Punish Windows (12 moves)

Crouching Heavy Punch (2HP)-8 on block
2HPPUNISHABLE
Crouching Heavy Kick (2HK)-11 on block
2HKPUNISHABLE
Chin Buster Target Combo-9 on block
5MP->5HPPUNISHABLE
Shoryuken (Light)-23 on block
623LPPUNISHABLE
Shoryuken (Medium)-25 on block
623MPPUNISHABLE

Frame Data

MoveStartBlockHitDmg
Standing Light Punch (5LP)5LP
4+1+5300
Standing Medium Punch (5MP)5MP
6+1+5600
Standing Heavy Punch (5HP)5HP
9-3+2800
Standing Light Kick (5LK)5LK
5-1+3300
Standing Medium Kick (5MK)5MK
8-2+2700
Standing Heavy Kick (5HK)5HK
12-4+3850
Crouching Light Punch (2LP)2LP
4-1+4300
Crouching Medium Punch (2MP)2MP
6+1+6600
Crouching Heavy Punch (2HP)2HP
7-8-1700
Crouching Light Kick (2LK)2LK
5-2+2200
Crouching Medium Kick (2MK)2MK
7-6-1500
Crouching Heavy Kick (2HK)2HK
8-110800
Jumping Light Punch (j.LP)j.LP
400350
Jumping Medium Punch (j.MP)j.MP
700550
Jumping Heavy Punch (j.HP)j.HP
800800
Jumping Light Kick (j.LK)j.LK
500350
Jumping Medium Kick (j.MK)j.MK
600550
Jumping Heavy Kick (j.HK)j.HK
900800
Step Kick6MK
13-4+1700
Thunder Kick4HK
20-3+3800
Chin Buster Target Combo5MP->5HP
6-901200
■ Punish■ Disadv■ Safe

See Ken in Action

Paste a YouTube match replay and get a full AI breakdown of Ken punish windows, spacing errors, and coaching tips.

Free tier available · No card required