MetaPunish
InitializingAI_CORE_LINK_ESTABLISHED
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SECURE_BOOT: OKSYNC_VECTORS: WAIT
MT-PN-2024
MetaPunish/SF6/Patch_200
SF6
Live Data

Patch_200

Frame data, tier placement, and AI-synthesised strategy for Patch_200 in SF6. Updated continuously from tournament VODs.

22
Normals
15
Specials
16
Punishable

Punish Windows (16 moves)

Crouching Heavy Punch-10 on block
cr.HPPUNISHABLE
Crouching Heavy Kick-12 on block
cr.HKPUNISHABLE
High Double Strike-8 on block
b.HPPUNISHABLE
Hadoken (Light)-8 on block
236LPPUNISHABLE
Shoryuken (Light)-25 on block
623LPPUNISHABLE

Frame Data

MoveStartBlockHitDmg
Standing Light Punchst.LP
4+1+5300
Standing Medium Punchst.MP
6+1+6600
Standing Heavy Punchst.HP
9-3+3800
Standing Light Kickst.LK
5-2+2300
Standing Medium Kickst.MK
8-2+3700
Standing Heavy Kickst.HK
12-4+4800
Crouching Light Punchcr.LP
4+1+5300
Crouching Medium Punchcr.MP
6-1+5600
Crouching Heavy Punchcr.HP
8-10-1700
Crouching Light Kickcr.LK
5-2+2200
Crouching Medium Kickcr.MK
7-6-1500
Crouching Heavy Kickcr.HK
9-12-2800
Jumping Light Punchj.LP
4+2+4300
Jumping Medium Punchj.MP
7+3+5500
Jumping Heavy Punchj.HP
9+5+8800
Jumping Light Kickj.LK
5+2+4300
Jumping Medium Kickj.MK
7+3+5500
Jumping Heavy Kickj.HK
8+5+8800
Collarbone Breakerf.MP
20-3+1600
Solar Plexus Strikef.HP
12-1+6800
Whirlwind Kickf.HK
18-4+3800
High Double Strikeb.HP
8-8-1800
■ Punish■ Disadv■ Safe

See Patch_200 in Action

Paste a YouTube match replay and get a full AI breakdown of Patch_200 punish windows, spacing errors, and coaching tips.

Free tier available · No card required