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SECURE_BOOT: OKSYNC_VECTORS: WAIT
MT-PN-2024
SF6
Live Data

Ryu

Frame data, tier placement, and AI-synthesised strategy for Ryu in SF6. Updated continuously from tournament VODs.

22
Normals
16
Specials
17
Punishable

Punish Windows (17 moves)

Crouching Heavy Punch (2HP)-10 on block
2HPPUNISHABLE
Crouching Heavy Kick (2HK)-11 on block
2HKPUNISHABLE
Hadoken (Light)-9 on block
236LPPUNISHABLE
Hadoken (Medium)-7 on block
236MPPUNISHABLE
Shoryuken (Light)-23 on block
623LPPUNISHABLE

Frame Data

MoveStartBlockHitDmg
Standing Light Punch (5LP)5LP
4+1+5300
Standing Medium Punch (5MP)5MP
6+1+6600
Standing Heavy Punch (5HP)5HP
9-3+4800
Standing Light Kick (5LK)5LK
5-2+3300
Standing Medium Kick (5MK)5MK
8-2+3700
Standing Heavy Kick (5HK)5HK
12-4+4900
Crouching Light Punch (2LP)2LP
4+1+5300
Crouching Medium Punch (2MP)2MP
6+1+5600
Crouching Heavy Punch (2HP)2HP
8-10-1700
Crouching Light Kick (2LK)2LK
5-2+3200
Crouching Medium Kick (2MK)2MK
8-6-1500
Crouching Heavy Kick (2HK)2HK
9-11-2800
Collarbone Breaker (6HP)6HP
20-3+1600
High Punch (4HP)4HP
7-3+4800
Senpu Kick (6HK)6HK
11-4+3800
Shaku Kick (3HK)3HK
10-5+4800
Jumping Light Punch (j.LP)j.LP
4+2+6400
Jumping Medium Punch (j.MP)j.MP
7+3+7600
Jumping Heavy Punch (j.HP)j.HP
8+4+8800
Jumping Light Kick (j.LK)j.LK
5+2+6300
Jumping Medium Kick (j.MK)j.MK
8+3+7500
Jumping Heavy Kick (j.HK)j.HK
9+5+9900
■ Punish■ Disadv■ Safe

See Ryu in Action

Paste a YouTube match replay and get a full AI breakdown of Ryu punish windows, spacing errors, and coaching tips.

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